How To Make RGB Pixelated Effect In After Effects

 You can watch the video Tutorial on how to achieve the RGB Pixelated Effect using After Effects:



However this article can help you achieve the similar results by your own:


The RGB pixelated effect is a popular visual style that can be used to create a retro or futuristic look in your videos. By separating the red, green, and blue channels of an image and applying the CC Ball effect, you can create a pixelated, geometric pattern that is reminiscent of old-school video games and graphics. In this tutorial, we will walk through the process of creating the RGB pixelated effect in Adobe After Effects.


Step 1: Set up your composition


First, open up a new composition in After Effects and import the footage or graphic that you want to use. You can use any type of layer, including video, images, text, shapes, or even precomps.


Step 2: Apply the uni. RGB Separation effectWith the layer selected, go to Effect > Channel > uni. RGB Separation. This will open up the uni. RGB Separation effect settings in the Effect Controls panel.


In the uni. RGB Separation effect settings, you can adjust the following parameters to control the separation of the red, green, and blue channels:


Red: This controls the amount of red in the image. Higher values will increase the amount of red, while lower values will decrease it.

Green: This controls the amount of green in the image. Higher values will increase the amount of green, while lower values will decrease it.

Blue: This controls the amount of blue in the image. Higher values will increase the amount of blue, while lower values will decrease it.

Step 3: Apply the CC Ball effect


Next, go to Effect > Simulation > CC Ball. This will open up the CC Ball effect settings in the Effect Controls panel.


In the CC Ball effect settings, you can adjust the following parameters to control the appearance of the pixelated effect:

Particle Type: This controls the shape of the pixels. You can choose from a variety of shapes, including circles, squares, diamonds, and more.

Size: This controls the size of the pixels. Higher values will create larger pixels, while lower values will create smaller pixels.

Color: This controls the color of the pixels. You can choose from a variety of colors, or you can use the Color Over Life parameter to animate the color of the pixels over time.

Gravity: This controls the direction and intensity of the pixelated effect.

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